So where do I start?
The basis for all training/rehab with this, is to expose the dog to its trigger at a low level and then reward them for noticing and not reacting.
For some dogs/situations, the starting point may involve rewarding the dog even if it is still reacting, but at a lower level than normal.
Look at that (LAT) game
So for example. Lets say your dog reacts poorly to the sight of other dogs. Find a place like a dog park, or a yard with dogs behind fences that you can work near (do not try this IN a dog park, or in a place where a dog may run up to you). Start as far away from the other dogs as possible. Stand in one place with your dog onleash and wait. Be boring, let the dog look around, sniff around, etc.
The moment your dog notices the other dogs (looks at them, ears towards them) click or say “yes” and then give your dog a treat. Preferably, deliver the treat in a way that the dog has to turn away to eat it, or set it on the ground so the dog has to reach down to eat it. The idea is when you mark/treat, the dog must “reset” the game, and to do that, he must cease focusing on the other dog. Repeat ten times. If the dog is doing well, then take a few steps (or one, depending on your dog) towards the other dogs, repeat the process.
Your dog is learning two things;
Troubleshooting
“my dog doesn’t react when I click or say yes, instead he continues to fixate”
this means you are too close. Move away until the dog is reacting to your marker.
“my dog reacts no matter how far away I am from the trigger”
you will have to start dogs like these out with visual barriers. So you will need to find triggers that are behind a solid object like a wall or fence to practice on. Click for any barking or sounds the trigger dog makes, and also click your dog for attempting to sniff or approach the fence
Open bar/closed bar game
Another method, involves the trigger moving and you and your dog staying put. This works well for bike, pedestrian and car reactivity. You find a road, store, path, etc where you can sit with your dog and triggers are moving past you.
In this game, you are the bartender at the doggy saloon. And when the trigger appears, the bar opens for the day…and when the trigger leaves, the bar closes..
So your sitting with your dog, being as boring as possible …So lets say a person is walking by, let your dog notice, then open the bar and then feed, feed, feed, funneling food for the whole time the trigger is present (or until it’s a good distance away) then when the bar is “closed” say “all done!” and then go back to being boring.
Your dog should quickly learn two things
If your dog is a resource guarder, read this for help
Resource Guarding, causes, prevention and modification
The “keep going” game for damage control
Lets say your dog is doing well, but is still reactive to a point…you will still, on walks run into occasions where you just need to get the heck out of dodge… this game will help you with that.
Walk with your dog and say “keep going” and then toss a treat in front of them…rolling preferably…in whatever direction you are moving. Practice this in a boring place until your dog understands he should chase the treat.
Once that’s solid, practice with multiple treats, one at a time, so as soon as he munches one, say “keep going” again, and toss another. This should be an easy game.
Now you can use it as damage control…say you are walking by a fence and your almost, almost to the end of it, and a dog appears…you can now ask your dog to “keep going” rather than stop and fence fight with the other dog…use as many treats as you need to get out of the situation. If your dog is non responsive, do the best you can to get him out of there.
Silky leash for reactive dogs (last post in thread, links)
"Loose Leash" walking
This method is also very helpful for reactive dogs, particularly when doing damage control
That’s the games! If you have specific questions, please start your own thread
The "look at that game" here is adapted from Leslie McDevitt's version from the highly recommended book "Control Unleashed" many more games are described in the book.
These links cover the same concepts
Dog-Dog Reactivity – Treatment Summary
BAT
Finally, on keeping your dog ”under threshold”
www.whole-dog-journal.com
The basis for all training/rehab with this, is to expose the dog to its trigger at a low level and then reward them for noticing and not reacting.
For some dogs/situations, the starting point may involve rewarding the dog even if it is still reacting, but at a lower level than normal.
Look at that (LAT) game
So for example. Lets say your dog reacts poorly to the sight of other dogs. Find a place like a dog park, or a yard with dogs behind fences that you can work near (do not try this IN a dog park, or in a place where a dog may run up to you). Start as far away from the other dogs as possible. Stand in one place with your dog onleash and wait. Be boring, let the dog look around, sniff around, etc.
The moment your dog notices the other dogs (looks at them, ears towards them) click or say “yes” and then give your dog a treat. Preferably, deliver the treat in a way that the dog has to turn away to eat it, or set it on the ground so the dog has to reach down to eat it. The idea is when you mark/treat, the dog must “reset” the game, and to do that, he must cease focusing on the other dog. Repeat ten times. If the dog is doing well, then take a few steps (or one, depending on your dog) towards the other dogs, repeat the process.
Your dog is learning two things;
- Others dogs equal good things (treats)
- I get a reward when I don’t react to them
Troubleshooting
“my dog doesn’t react when I click or say yes, instead he continues to fixate”
this means you are too close. Move away until the dog is reacting to your marker.
“my dog reacts no matter how far away I am from the trigger”
you will have to start dogs like these out with visual barriers. So you will need to find triggers that are behind a solid object like a wall or fence to practice on. Click for any barking or sounds the trigger dog makes, and also click your dog for attempting to sniff or approach the fence
Open bar/closed bar game
Another method, involves the trigger moving and you and your dog staying put. This works well for bike, pedestrian and car reactivity. You find a road, store, path, etc where you can sit with your dog and triggers are moving past you.
In this game, you are the bartender at the doggy saloon. And when the trigger appears, the bar opens for the day…and when the trigger leaves, the bar closes..
So your sitting with your dog, being as boring as possible …So lets say a person is walking by, let your dog notice, then open the bar and then feed, feed, feed, funneling food for the whole time the trigger is present (or until it’s a good distance away) then when the bar is “closed” say “all done!” and then go back to being boring.
Your dog should quickly learn two things
- people equal good things (treats)
- the dog should reorient back to you and look at you when a trigger appears
If your dog is a resource guarder, read this for help
Resource Guarding, causes, prevention and modification
The “keep going” game for damage control
Lets say your dog is doing well, but is still reactive to a point…you will still, on walks run into occasions where you just need to get the heck out of dodge… this game will help you with that.
Walk with your dog and say “keep going” and then toss a treat in front of them…rolling preferably…in whatever direction you are moving. Practice this in a boring place until your dog understands he should chase the treat.
Once that’s solid, practice with multiple treats, one at a time, so as soon as he munches one, say “keep going” again, and toss another. This should be an easy game.
Now you can use it as damage control…say you are walking by a fence and your almost, almost to the end of it, and a dog appears…you can now ask your dog to “keep going” rather than stop and fence fight with the other dog…use as many treats as you need to get out of the situation. If your dog is non responsive, do the best you can to get him out of there.
Silky leash for reactive dogs (last post in thread, links)
"Loose Leash" walking
This method is also very helpful for reactive dogs, particularly when doing damage control
That’s the games! If you have specific questions, please start your own thread
The "look at that game" here is adapted from Leslie McDevitt's version from the highly recommended book "Control Unleashed" many more games are described in the book.
These links cover the same concepts
Dog-Dog Reactivity – Treatment Summary
BAT
Finally, on keeping your dog ”under threshold”

5 Things to Know About A Dog's Threshold - Whole Dog Journal
Whole Dog Journal‘s mission is to provide dog guardians with in-depth information on dog food, training, behavior, health, and more.
